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Interactive Learning
In 1998, Animatrix self funded an educational
project called Sprocketworks. It was an opportunity to experiment
with interactive design in a deep way. For 3 years, a dedicated
team led by primary designer Rhandee Leano, and the extraordinary
Creative Engineer, David Carty, created Sprocketworks. Many, many
people contributed to Sprocketworks as artists, engineers, subject
experts, writers, editors, and business advisors. The Wall St Journal
said “Sprocketworks is way cool” and Newsweek said “Sprocketworks
is a stunning CD”.
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